True to its heritage, the Impulse is a stacked tube marker, but this isn’t just a modification of the Classic, it is an all new marker with a more compact design, and numerous new features including:
* Pressure balanced poppet valve allowing 1700 to 1800 shots from a 4500 psi 68ci system
* Dual regulation allowing extremely low bolt force and eliminating kick
* Air buffered firing piston shoots smoother with less vibration
* Ultra-compact in-grip regulators reduce forward weight for improved balance
* Hose-free design eliminating common leak points
* Rechargeable lithium polymer battery powering the Impulse through approximately 100,000 shots per charge
* Hinged Vision eye covers open without tools for cleaning and aren’t easily lost because they stay attached to the marker
* Volume chamber fore-grip eliminates shoot-down
* Modular body design allowing for fast repairs and mix-and-match color styling
* Freak compatible barrel system accepts bore inserts for changing paint sizes
* Trigger based programming with modes for all major leagues and scenario use
* Q-Lock feedneck quickly clamps and adjusts to all high performance hoppers
“The keys to the new Impulse design are its valve and regulators.” says Hans Semelsberger, Smart Parts’ Director of Technical Sales. “Most poppet valves are pushed closed by the air inside, so when the pressure is right for good efficiency, you have to hit them pretty hard to knock them open, and that shakes the gun, throwing off your aim. Our pressure balanced valve lets the air pressure push forward and backwards on the valve core at the same time. Those forces cancel each other out and the valve opens easily regardless of the pressure inside. It’s so soft, I can push it open with my little finger. Because the valve opens so easily, we are able to use two-stage regulation to drive the firing piston with very low pressure gas. That makes the Impulse gentle on paint, and lets it shoot without kick.”
The new Impulse will be at PSP Chicago. I’ll be sure to get some pics the actual gun then.
Looks like Smart Parts is planing on bringing back the Impulse. It is supposedly going to cost around $1000 and may resemble an Ego. It will be unveiled in Germany at Millennium and will be available for purchase to US players at PSP Chicago Open.
Activision has officially announced the release of NPPL Championship Paintball 2009, a new kind of competitive first person action experience. The game will be available for Xbox 360, PS3, PS2, Wii, and PC.
– Career mode
– Multi-player online
– Woodsball gameplay mode
– Authentic Licensed Equipment
– Authentic Locations from NPPL, Millennium, and XPSL
As of July 28, 2008, the Pittsburgh All-Americans have decided to no longer play NPPL or any other form of 7-man paintball. By dropping their concentration from the 7-man format, they can focus more on playing X-ball. Prior to their decision of only playing X-ball, the All-Americans played in the NPPL, NXL, and the Millenium Series. Even though the All-Americans will not be playing 7-man, some of their players will be guesting for the rest of the season on other teams.
Todays news is just about as exciting as yesterdays and just about as old.
First we have the PSP, which sadly, isn’t coming anywhere near Texas.
Dates: March 6th-9th
Location: TBD – Phoenix, AZ or Southern California
Dates: May 8th-11th
Location: PBC Sports Park, Rock Hill, SC
Dates: June 25th-29th
Location: Bolingbrook Recreation and Aquatic Center, Bolingbrook, IL
Dates: August 14th-17th
Location: All American Paintball Park, Greensburg, PA
Dates: October 20th-26th
Location: Disney’s Wide World of Sports® Complex, Orlando, FL
The we have the Millennium Series, which has a huge lake between it and Texas.
4th – 6th of April: Iberia
23rd – 25th of May: London or Germany
4th – 6th of July: Toulouse
5th – 7th of September: Germany or London
10th – 12th of October: Paris
Then we have the NEPL, which manages to stay almost 2000 miles away the whole time, assuming they’re at Cape Cod Paintball for each event like last time.
Event 1: April 27, 2008
Event 2: June 8, 2008
Event 3: August 3, 2008
Event 4: September 14, 2008
Event 5: November 2, 2008
Sorry for the lackluster posts. This isn’t too much of a triumphant return. News should start picking up sometime soon hopefully.